Name
Visors:
Combat = Displays information needed during combat such as life support energy remaining, current threat assesment, and ammunition available to use
Scan = Used to anylize objects then dysplay information like composition, contents, weaknesses, strengths, and recremended tactics that for attack
Thermal = uses surface heat for finding or tracking objects or enemies, useful for camoflauged or invisible enemies
Echo = uses echolocation technology to find or track camoflauged or invisible objects, can penetrate some surfaces and reveal objects beyond it
Command = Used to control the ship for support fire or distraction
Suit Upgrades:
Stealth = Changes from black to the approximite color of surroundings
Varia = Allows damage free access to enviroments of extreme tempurature and stops damage from lava
Gravity = Allows normal movement in liquids as if on normal land and stops acidic or other corrosive enviroments
Damage
Visors:
Echo = 3 for each ping to enemies/objects weak to acustic attacks
Command = N/A, ship attacks are rapid but inaccurate and easily avioded with moderate manuverability, each sucssessful hit from ship's lasers = 50
Form
Visors:
Combat = N/A
Scan = energy scans (no damage)
Thermal = thermal (no damage)
Echo = acustic
Command = energy R/C connection (no damage)
Suit:
Stealth = N/A
Varia = N/A
Gravity = N/A
Reflect
N/A
Reflect Chance
N/A
History
Upgrades accuired during travels.